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Youth Academy
In a nutshell
Academy Rating
Higher rating, better prospects. A higher rating means better youth players with higher skill, better form, and more chance of special traits.
No weekly cash slider. Your rating is derived from your Head of Youth, your youth facility levels, and the academy graduates who have featured for your first team. Hire a better Head of Youth, build up your facilities, or blood homegrown players to raise it.
Open-ended, no ceiling. The rating has no fixed cap. Every facility level and every staff upgrade keeps adding to it, though prospect quality eventually levels off at the very top.
What raises your rating
Head of Youth
A higher-tier Head of Youth lifts prospect quality and the chance of traits and hidden gems.
Training Pitches
Raise your academy rating and improve the chance of scouting a real gem.
Dormitory
Raise your academy rating and add prospect beds, so you can hold more scouted prospects at once.
Scouting Network
Raise your academy rating and bring your scouts home from each trip a little sooner.
Scouts
Each scout you employ can be sent on one scouting trip at a time, and you can set its focus to target a position.
Youth Offers
Send a scout on a trip. Dispatch a scout to bring back a young prospect (aged 15-20). The trip takes roughly two weeks at the lowest academy rating, dropping to under a week at world class, and a wider Scouting Network and a better scout get them home faster. Your Dormitory beds set how many prospects you can hold at once.
Sign or pass. You can sign them for 500 Rivs, or pass on the offer.
Offers expire. Offers expire after 14 days if not acted on.
Quality scales with rating
What to do