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Free multiplayer football management. Pick tactics, develop your squad, and compete with real managers.
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Who won each pillar
Tactics
Blue Moon City
13 – 2 weighted
Built from the rows below. Philosophy shows the margin, since both styles score.
Squad Fit
The Impeccable
26 – 35 weighted
6/9 – 8/9 ticks, as a share of 39 pts. The philosophy row counts one tick per requirement.
Squad Strength
Blue Moon City
170 – 148 weighted
Weighted = (rating + form − 10) × 16.8.
Each value is the player's skill plus their form bonus.
11 above 10 · 0 below 10
Average 20.1
11 above 10 · 0 below 10
Average 18.8
Built from the rows below. Philosophy shows the margin, since both styles score.
6/9 – 8/9 ticks, as a share of 39 pts. The philosophy row counts one tick per requirement.
Weighted = (rating + form − 10) × 16.8.
Each value is the player's skill plus their form bonus.
11 above 10 · 0 below 10
Average 20.1
11 above 10 · 0 below 10
Average 18.8
Before kick off Blue Moon City were favourites.
Weighted points put all three pillars on one scale. Each card shows how its number is worked out. One match still carries real luck.
Team Strength at Kickoff
How strong each side was with the tactics they used. Squad quality caps the team. Pitch coverage asks how well the XI covered the nine zones for the chosen style. Tactic unlocks are the philosophy and trait bonuses that actually fired. Philosophy fit measures how well the XI met the chosen style's trait requirements. Opponent-specific edges (matchups, home advantage, referee) are scored elsewhere.
Squad
100
Coverage
Good fit
Unlocks
Strong boost
Fit
Weak fit
2/5
What fired
- Intelligent midfielders Subtle
- Hold-up forward Major
- Leader captain Major
- Playmaker creativity Major
Squad
100
Coverage
Good fit
Unlocks
Strong boost
Fit
Strong fit
4/5
What fired
- Leader captain Major
- Dressing-room leaders Subtle
- Playmaker creativity Major
Matchup Analysis
Counter Attack (H) vs Balanced (A). No clear tactical edge on paper.
The Impeccable sends 3 attackers at a 3-man Blue Moon City back line, stretching it to breaking point.
Blue Moon City's 3 defenders have no spare man against The Impeccable's 3 attackers, so every runner must be tracked.
Blue Moon City has a hold-up forward up top, so long balls into Direct Play or Counter Attack will find a foothold instead of being lost.
The Impeccable's squad fits Balanced well (4/5 requirements). Expect a chance quality bonus on every attack.
Pitch Heat Map
Nine-zone strength snapshot for each side at kickoff. Brighter = stronger in that third and channel. Both grids read from their own team's perspective: rows run attack to defence, and left and right are that team's own. So one side's left attack meets the other side's right defence.
Blue Moon City (3-4-3)
The Impeccable (4-3-3)
Blue Moon City (3-4-3)
Tiago Neves
Mohamed Iheanacho
Sunday Marega
Danilo Neves
Marco Schmitt FK
David Vega P
Ruben Hendriks C
Hassan El-Amin
Henrik Kramer
Leo Anderson PK
Juan Riquelme
Substitutes
Thomas Bertrand
Mehdi Boufal
Daan Vos
Dan Wright
Hugo Blanc
Ariel Crespo
Gilles Picard
Henrik Halvorsen
Wouter Kuijpers
The Impeccable (4-3-3)
Emiliano Gutierrez
Wouter Kuijpers PK
Bruno Ferreira
Amine Boudaoui
Andre Rocha
Enzo Gutierrez P
Jasper Van den Berg
Isaac Rodriguez FK
Raphael Dubois
Omar Cherif
Carlos Morales C
Substitutes
Clement Gauthier
Antonio Valentini
Sander Madsen
Erling Haaland
Kasper Iversen
Emmanuel Diabate
Sadio Aurier