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Free multiplayer football management. Pick tactics, develop your squad, and compete with real managers.
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Who won each pillar
Tactics
Sohul FC
4 – -5 weighted
Built from the rows below. Philosophy shows the margin, since both styles score.
Squad Fit
Mostly Harmless
17 – 39 weighted
4/9 – 9/9 ticks, as a share of 39 pts. The philosophy row counts one tick per requirement.
Squad Strength
Sohul FC
108 – 94 weighted
Weighted = (rating + form − 10) × 16.8.
Each value is the player's skill plus their form bonus.
11 above 10 · 0 below 10
Average 16.4
10 above 10 · 1 below 10
Average 15.6
Built from the rows below. Philosophy shows the margin, since both styles score.
4/9 – 9/9 ticks, as a share of 39 pts. The philosophy row counts one tick per requirement.
Weighted = (rating + form − 10) × 16.8.
Each value is the player's skill plus their form bonus.
11 above 10 · 0 below 10
Average 16.4
10 above 10 · 1 below 10
Average 15.6
Before kick off Sohul FC had a slight edge.
Weighted points put all three pillars on one scale. Each card shows how its number is worked out. One match still carries real luck.
Team Strength at Kickoff
How strong each side was with the tactics they used. Squad quality caps the team. Pitch coverage asks how well the XI covered the nine zones for the chosen style. Tactic unlocks are the philosophy and trait bonuses that actually fired. Philosophy fit measures how well the XI met the chosen style's trait requirements. Opponent-specific edges (matchups, home advantage, referee) are scored elsewhere.
Squad
82
Coverage
Good fit
Unlocks
Slight edge
Fit
Strong fit
4/5
What fired
- Intelligent midfielders Subtle
- Dressing-room leaders Subtle
Squad
77
Coverage
Good fit
Unlocks
Strong boost
Fit
Perfect fit
5/5
What fired
- Leader captain Major
- Dressing-room leaders Subtle
- Playmaker creativity Major
Matchup Analysis
Both teams play Balanced. Expect a tactically familiar battle in midfield.
Mostly Harmless has a tight-marking assignment to limit the opponent's key player.
Mostly Harmless has 2 intelligent defenders to Sohul FC's 0. Smarter marking and reading of the game should reduce chances conceded.
Sohul FC's squad fits Balanced well (4/5 requirements). Expect a chance quality bonus on every attack.
Mostly Harmless's squad fits Balanced well (5/5 requirements). Expect a chance quality bonus on every attack.
Pitch Heat Map
Nine-zone strength snapshot for each side at kickoff. Brighter = stronger in that third and channel. Both grids read from their own team's perspective: rows run attack to defence, and left and right are that team's own. So one side's left attack meets the other side's right defence.
Sohul FC (4-4-2)
Mostly Harmless (4-4-2)
Sohul FC (4-4-2)
Justin Van Beek
Juho Manninen
Niek Sneijder
Daouda Dieng
Reuben Burton
Nicolas Pepe
Stephen Kanoute
Bernardo Morais
Bachir Benrahma
Heinrich Hahn
Joselu Morales
Substitutes
Florian Dupont
Oscar Olsen
Brian Castro
Javier Nieto
Kai Funk
Laurent Colin
Donny Visser
Mostly Harmless (4-4-2)
Iker Saiz
Bachir Bensebaini
Emanuele Valentini
Cristian Marchetti
Ruben Van Leeuwen
Raff
Jhon Benitez
Cedric David C
Vitinha Borges FK
Thomas Moreau PK
The Brain P
Substitutes
Riad Taha
Bernd Bauer
Ignacio Pique
Kai Koehler
Oumar Sylla
Joselu Marin
Christophe Robin
Rodrygo
Philipp Brandt