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Free multiplayer football management. Pick tactics, develop your squad, and compete with real managers.
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Who won each pillar
Tactics
Fieldmouse Run
6 – 1 weighted
Built from the rows below. Philosophy shows the margin, since both styles score.
Squad Fit
Fieldmouse Run
9 – 4 weighted
2/9 – 1/9 ticks, as a share of 39 pts. The philosophy row counts one tick per requirement.
Squad Strength
Orache Moth Team
18 – 42 weighted
Weighted = (rating + form − 10) × 16.8.
Each value is the player's skill plus their form bonus.
8 above 10 · 3 below 10
Average 11.1
8 above 10 · 3 below 10
Average 12.5
Built from the rows below. Philosophy shows the margin, since both styles score.
2/9 – 1/9 ticks, as a share of 39 pts. The philosophy row counts one tick per requirement.
Weighted = (rating + form − 10) × 16.8.
Each value is the player's skill plus their form bonus.
8 above 10 · 3 below 10
Average 11.1
8 above 10 · 3 below 10
Average 12.5
Before kick off this was too close to call.
Weighted points put all three pillars on one scale. Each card shows how its number is worked out. One match still carries real luck.
Team Strength at Kickoff
How strong each side was with the tactics they used. Squad quality caps the team. Pitch coverage asks how well the XI covered the nine zones for the chosen style. Tactic unlocks are the philosophy and trait bonuses that actually fired. Philosophy fit measures how well the XI met the chosen style's trait requirements. Opponent-specific edges (matchups, home advantage, referee) are scored elsewhere.
Squad
43
Coverage
Neutral
Unlocks
Neutral
Fit
Weak fit
2/5
What fired
- Dressing-room leaders Subtle
Squad
57
Coverage
Good fit
Unlocks
Modest boost
Fit
No fit
0/5
What fired
- Playmaker creativity Major
Matchup Analysis
Fieldmouse Run's balanced structure should stand firm against Orache Moth Team's All Out Attack pressure.
Orache Moth Team sends 3 attackers at a 3-man Fieldmouse Run back line, stretching it to breaking point.
Fieldmouse Run's 3 defenders have no spare man against Orache Moth Team's 3 attackers, so every runner must be tracked.
Pitch Heat Map
Nine-zone strength snapshot for each side at kickoff. Brighter = stronger in that third and channel. Both grids read from their own team's perspective: rows run attack to defence, and left and right are that team's own. So one side's left attack meets the other side's right defence.
Fieldmouse Run (3-5-2)
Orache Moth Team (3-4-3)
Fieldmouse Run (3-5-2)
Kaue
Jacques Ngonda
Jesper Ziegler
Zouhair Alaoui
Edgar Levasseur
Corentin Blanc
Thanasis Kondylis
Ji-won Gu
Kai Li
Adlene Talbi
Ferre Van Acker
Substitutes
Hossam El-Sayed
Friedrich Pohl
Walter Acosta
Amadou Geerts
Luuk Van den Broek
Kevin Correia
Stepan Klymenko
Santi Escudero
Octavio Assuncao
Orache Moth Team (3-4-3)
Karl Weber
Aleksandar Vasic C
Razvan Sandu
David Okafor
Jamie Hughes
Kellen Anderson
Gerrit Van Dijk
Mauro Caceres
Dieudonne Owona PK
Sergio Gonzales FK
Woo-jin Ryu P
Substitutes
Victor Nnadi
Brice Yeo
Erik Jelinek
Andy McInnes
Max Parker
Jesus Castillo
Emile Nadeau
Rasmus Pitkanen
Gilberto Saraiva