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Free multiplayer football management. Pick tactics, develop your squad, and compete with real managers.
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Who won each pillar
Tactics
Red Star Bluenose
32 – 20 weighted
Built from the rows below. Philosophy shows the margin, since both styles score.
Squad Fit
Neolithico Machrie
9 – 30 weighted
2/9 – 7/9 ticks, as a share of 39 pts. The philosophy row counts one tick per requirement.
Squad Strength
Neolithico Machrie
84 – 150 weighted
Weighted = (rating + form − 10) × 16.8.
Each value is the player's skill plus their form bonus.
11 above 10 · 0 below 10
Average 15.0
11 above 10 · 0 below 10
Average 18.9
Built from the rows below. Philosophy shows the margin, since both styles score.
2/9 – 7/9 ticks, as a share of 39 pts. The philosophy row counts one tick per requirement.
Weighted = (rating + form − 10) × 16.8.
Each value is the player's skill plus their form bonus.
11 above 10 · 0 below 10
Average 15.0
11 above 10 · 0 below 10
Average 18.9
Before kick off Neolithico Machrie were clear favourites.
Weighted points put all three pillars on one scale. Each card shows how its number is worked out. One match still carries real luck.
Team Strength at Kickoff
How strong each side was with the tactics they used. Squad quality caps the team. Pitch coverage asks how well the XI covered the nine zones for the chosen style. Tactic unlocks are the philosophy and trait bonuses that actually fired. Philosophy fit measures how well the XI met the chosen style's trait requirements. Opponent-specific edges (matchups, home advantage, referee) are scored elsewhere.
Squad
76
Coverage
Good fit
Unlocks
Modest boost
Fit
No fit
0/5
What fired
- Dressing-room leaders Subtle
- Playmaker creativity Major
Squad
99
Coverage
Good fit
Unlocks
Strong boost
Fit
Partial fit
3/5
What fired
- Leader captain Major
- Playmaker creativity Major
Matchup Analysis
Red Star Bluenose's Counter Attack threatens the space Neolithico Machrie leaves when pressing. Watch for quick breaks.
Red Star Bluenose can exploit the space behind Neolithico Machrie's press with Counter Attack balls in behind.
Neolithico Machrie's 3-4-2-1 overloads midfield against Red Star Bluenose's 4-4-2 (6 vs 4), so expect more ball control.
Neolithico Machrie's Tighten Centre counters home's Through Balls.
Red Star Bluenose plays with high aggression, so expect fouls and cards.
Red Star Bluenose is tightly marking Neolithico Machrie's playmaker, shutting down their chief creator.
Neolithico Machrie is tightly marking Red Star Bluenose's playmaker, shutting down their chief creator.
Neolithico Machrie's squad fits Gegenpress well (3/5 requirements). Expect a chance quality bonus on every attack.
Pitch Heat Map
Nine-zone strength snapshot for each side at kickoff. Brighter = stronger in that third and channel. Both grids read from their own team's perspective: rows run attack to defence, and left and right are that team's own. So one side's left attack meets the other side's right defence.
Red Star Bluenose (4-4-2)
Neolithico Machrie (3-4-2-1)
Red Star Bluenose (4-4-2)
Odion Pepe
Roberto Tomas
Bruno Gomes PK
Salvador Gomez
Bertrand Dumas
Mauro Tevez P
Maximiliano Carrizo
Ward Tack
Octavian Tudor
Cristian Ortega
Fabio Marchetti
Substitutes
Andre Olise
Paulo Ramos
Wout Brouwer
Mario Quintela
Vagner Love
Frane Zoric
Mathys Roy
Rafael Teixeira
Saleh Zerouali
Neolithico Machrie (3-4-2-1)
Robin Herrmann
Ismaila Traore
Hugo Lopez PK
Niklas Lindberg
Marcos Munoz C
Eduardo Rios P
Dan Jenkins
Viktor Pedersen FK
Rachid El-Ghazi
Stefano Coppola
Petter Kristiansen
Substitutes
Lilian Thuram
Raffaele Marchetti
Wilfried Atal
Giuseppe Pellegrini
Albert Barnes